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Classwork

Students are expected to follow along with instructions and complete work in a timely manner. When complete any additional time should be spent working on their current projects.

Projects

There is always an open project in this class after the first week. Student will create 3 rough drafts (unless instructed otherwise) and then finalize their best work in order to create a solid piece for their Portfolio.

Gmetrix

Gmetrix is a practice testing program for Adobe certifications. Students are to take these practice tests in training mode, which offers them help, and to get no lower than 93% in order to gain credit.

Canvas LMS

This Canvas LMS shell is what i have used and developed in my own classroom. With this shell you will have every assignment and resource that you will need to be successful in the course and you will have saved yourself days of effort. 

Weekly Breakdown

This pacing guide is meant to be more of a rough approximation. Many of these lessons will take multiple days. It is a rare class that will get through all of this material if distrubed correctly. 

  • Class Introduction > Introduce class expectation and classroom technology

    Understanding the Computers > Breakdown the computers and how to find things

    Class Sign Up > Sign up for Adobe ID, Gmetrix and Certiport > collect all usernames & passwords 

    Class Comfort > Get students comfortable with the classroom and each other.

    Photoshop Interface > Get comfortable with photoshop and the interface

  • Tools Crash Course > Gain an understand of the various tools in Photoshop

    Images Crash Course > Figure out moving images between documents

    Fonts & Images > Nametag Project brief, experimentation

    Tinker Time > Build up the nametag assignment and experiment

    Nametag Project DUE > Finish and export the project

  • Promo Poster Brief > Breakdown the project and doodle out 4 different version of it

    Brush Tool > Understanding the brush tool and downloading brushes

    Double Exposure > Experiment with multiple images and masks

    Promo Workday 1 > Create your first of three versions of your promo poster

    Brushes & Layer Mask > Understanding the relationship between brushes and masks

  • Shoe Design > Create your own shoe designs using your brush tool

    Promo Workday 2 > Create your first of three versions of your promo poster

    Type Tool > Experiment with the art of typography

    Shape Tool > Experiment with the different shape tools

    Promo Critique > Create your third of three versions of your promo poster, then critique.

  • Promo Poster Due > Combine your best elements to make 1 final version

    DVD Project Brief > Breakdown the project and doodle out 4 different version of it

    Filter & Blurs > Experiment with the filter gallery, blurs and smart objects

    Show me what you got! > Check basic skills and comprehension

    DVD Workday 1 > Create your first of three versions of the front cover

  • Healing Tool > Take a look at photo restoration with the healing tools

    Ticket Review > Take a look back at a lot of the things we've talked about

    DVD Workday 2 > Create your first of three versions of the front cover

    Timeline Panel  > Edit videos within Photoshop

    Make up 1 > Make up missing work before the end of marking period

  • DVD Critique > Create your third of three versions of the front cover, then critique

    Build a Fantasy > Look at what you really are capable of in Photoshop

    DVD Workday 3 > Create the back and spine of you DVD case

    Exporting  > Export and understand a number of file types

    DVD Due > Turn in you final versions of the DVD project

  • Hot Sauce Project Brief > Breakdown the project and doodle out 4 different version of it

    Gmetrix PS 1 > Complete in training mode, must get a 93% or better, certification prep

    Hot Sauce Workday 1 > Create your first of three versions

    Gmetrix PS 2 > Complete in training mode, must get a 93% or better, certification prep

    Gmetrix PS 3 > Complete in training mode, must get a 93% or better, certification prep

  • Hot Sauce Workday 2 > Create your second of three

    Prior to Certification > Thorough breakdown of Photoshop certificaiton

    Prior to Certification > Breakdown in more detail 

    Photoshop Certification > Take a deep breath, you got this!!!

    Photoshop Retake > If absent or did not pass we are going to try it one more time

  • Illustrator Interface > Get comfortable with the interface of Illustrator

    Hot Sauce Project DUE > Export and turn in final files

    Illustrator Crash Course > Deep dive into vector graphics

    Pen Tool > Discover the pen tool and how to trace within Illustrator

    Vinyl Decal Project Brief > Breakdown the project, create file and look for inspiration

  • Decal Workday 1 > Create your first of three decals

    Color & Gradients > Experiement with different fills and strokes

    Shape Tools > Try out the different shape tools and how to alter your shapes

    Shape Builder > Look at how you can use your shape builder tool to create more detailed shapes

    Decal Workday 2 > Create your second of three decals

  • Layer & Hierarchy > Gain a better understanding of the layers and practice with the pen tool

    Vinyl Decal Project Due > Turn in the final project files

    CubeCraft Project Breif > Download the template and experiment

    Type Tool > Dive into. all that can be done with typography

    Make up day 2 > Make up any missing work for the marking period

  • CubeCraft Workday 1 > Finish the head and body area of the template

    Pencil Tool > Experiment with the other drawing tools

    CubeCraft Project Due > Finish the template and sumbit the final project files

    Build your Cubecraft > Cut out your CubeCraft figure and put it together

    Anime Trace > Show what you are capable of with the drawing tools

  • Illustrated Book Cover Project Brief > Breakdown the project and doodle out 4 different version of it

    Book Workday 1 > Begin working on the front cover rough design

    Tracing Abstract > Look at how to work in teams by finishing what someone else started.

    Patterns & Blends > Try out some more advanced methods of working with vectors

    Book Workday 2 > Finish out your cover and move to the back and spine roughs, focus on typography

  • Book Workday 3 > Create the roughs of your inside flaps

    Brushes, Effects & Symbols > Try out the brushes and experiment with different panels 

    Book Workday 4 > Start finalizing your rough designs, pay attention to small details

    Trace Colors Not Shapes > Look at how to trace real images

    Illustrated Book Cover Due > Export and turn in your final files

  • Who am I? Project Brief > Breakdown the project and doodle out 3 different versions and answers prompts

    Who am I? Workday 1 > Find a high quality image of yourself and start tracing

    Who am I? Workday 2 > Continue tracing, 25% of your face should be complete

    Gmetrix Ai 1 > Complete in training mode, must get a 93% or better, certification prep

    Gmetrix Ai 2 > Complete in training mode, must get a 93% or better, certification prep

  • Gmetrix PS 3 > Complete in training mode, must get a 93% or better, certification prep

    Who am I? Workday 3 > Continue tracing, 75% of your face should be complete

    Prior to Certification > Thorough breakdown of Illustrator certificaiton

    Prior to Certification > Breakdown Illustrator in more detail

    Illustrator Certification > Deep breath, you got this!!!

  • Illustrator Certification Retake > If absent or did not pass we are going to try it one more time

    Who am I? Workday 4 > Continue tracing, 100% of your face should be complete

    Who am I? Workday 5 > Focus on typography and background

    Make up day 3 > Make up any missing work from the marking period

    Who am I? Project Due - Export and turn in all project files

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Resources

From fonts and images  to stock video and games. Finding good and free resources for your designs can be a problem in itself. Work smarter and not harder by using some of the resources below. 

Late Work

Classwork -  will stay open 7 days from the due date. 

Projects - will lose 10% of overall grade per day late


  • Only have 2 attempts to submit any project for grading.

  • All work must be turned into the right assignment in order to gain credit.

  • This is a deadline based industry so students will be held accountable.

Grading

Classwork: (50%) Students are expected to keep up with daily classwork assignments. This will consist of completing small design challenges with attached worksheets and videos on how to complete correctly. These lessons are designed to help students better understand certain aspects of the programs.

Projects: (50%) These are larger design challenges that are designed to replicate a real world work pace and style. These are bi-weekly or monthly challenges that students can work on at their own pace and skill level in order to ensure they are constantly growing and learning.

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